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Soul leaping onto a monstrous creature in a misty mountain forestPhantom Blade ZeroS-GAME: official media
Black Myth: Wukong. The Destined One swinging his staff in a glowing arcBlack Myth: WukongGame Science: Steam store page

Phantom Blade Zero vs Black Myth: Wukong

Black Myth: Wukong is a staff-only, dodge-first game in six chapters with fixed difficulty; Phantom Blade Zero is parry-first, with about 30 weapons, nine interconnected regions, four difficulty modes and a true ending behind its side quests.

Phantom Blade ZeroComparedBlack Myth: Wukong
S-GAMEDeveloperGame Science
October 29, 2026ReleaseAugust 20, 2024
PS5, PC (Xbox not before late 2027)PlatformsPS5, PC, Xbox Series (Aug 2025)
Kungfupunk Wulin: wuxia with machinery and folk horrorSettingJourney to the West
About 30 primary weapons and 20 to 25 Phantom Edges, two of each equippedWeaponsA staff with three stances
Parry first: blue attacks are parried, red ones dodgedDefenceDodge first
Nine interconnected regionsWorldSix chapters
Four modes, from Wayfarer to 66 DaysDifficultyFixed, no setting
Two, one of them a true endingEndingsTwo
$59.99 / $69.99 DeluxePrice$59.99 / $69.99 Deluxe

Which one plays closer to what you like

If Wukong's boss spectacle and Chinese mythology drew you in, Phantom Blade Zero shares both.

If you wanted more weapons and a defensive game built on reading attacks, it goes further than Wukong did: fights centre on parrying and weapon swaps rather than dodging, and difficulty is yours to set.

FAQ

Is Phantom Blade Zero like Black Myth: Wukong?

In setting and spectacle, yes. In play, it is closer to a parry-based action game, with many more weapons and selectable difficulty.

Is Phantom Blade Zero harder than Black Myth: Wukong?

It depends on the mode: Wukong has one fixed difficulty, while Phantom Blade Zero ranges from the story-first Wayfarer to Hellwalker and the permadeath 66 Days.

By Edwin Galibert · Last checked Oct 29, 2026 · How we source · Report an error