Phantom Blade ZeroS-GAME: official media
Black Myth: WukongGame Science: Steam store pageBlack Myth: Wukong is a staff-only, dodge-first game in six chapters with fixed difficulty; Phantom Blade Zero is parry-first, with about 30 weapons, nine interconnected regions, four difficulty modes and a true ending behind its side quests.
| Phantom Blade Zero | Compared | Black Myth: Wukong |
|---|---|---|
| S-GAME | Developer | Game Science |
| October 29, 2026 | Release | August 20, 2024 |
| PS5, PC (Xbox not before late 2027) | Platforms | PS5, PC, Xbox Series (Aug 2025) |
| Kungfupunk Wulin: wuxia with machinery and folk horror | Setting | Journey to the West |
| About 30 primary weapons and 20 to 25 Phantom Edges, two of each equipped | Weapons | A staff with three stances |
| Parry first: blue attacks are parried, red ones dodged | Defence | Dodge first |
| Nine interconnected regions | World | Six chapters |
| Four modes, from Wayfarer to 66 Days | Difficulty | Fixed, no setting |
| Two, one of them a true ending | Endings | Two |
| $59.99 / $69.99 Deluxe | Price | $59.99 / $69.99 Deluxe |
Which one plays closer to what you like
If Wukong's boss spectacle and Chinese mythology drew you in, Phantom Blade Zero shares both.
If you wanted more weapons and a defensive game built on reading attacks, it goes further than Wukong did: fights centre on parrying and weapon swaps rather than dodging, and difficulty is yours to set.
FAQ
Is Phantom Blade Zero like Black Myth: Wukong?
In setting and spectacle, yes. In play, it is closer to a parry-based action game, with many more weapons and selectable difficulty.
Is Phantom Blade Zero harder than Black Myth: Wukong?
It depends on the mode: Wukong has one fixed difficulty, while Phantom Blade Zero ranges from the story-first Wayfarer to Hellwalker and the permadeath 66 Days.
By Edwin Galibert · Last checked Oct 29, 2026 · How we source · Report an error