
How many Phantom Edges are in Phantom Blade Zero?
Phantom Blade Zero has 20 to 25 Phantom Edges: the director said twenty-odd, and launch reviews count 25. They are the two secondary weapons on R2, spend Remnant Sparks (ten in the demo, refilled at bells) and give super armour while they swing.
16 Phantom Edges documented so far
More are added as players find them. Several double as keys that open paths you will backtrack for: the axe breaks iron chains, the sickles pull Soul across gaps like a hook and the Tiger Cannon blasts weakened walls.
MartialIron GauntletsMartial · Dmg 655
BurningFlaming ManeBurning
Phantom EdgeInk CutPhantom Edge
DestructiveBashpoleDestructive · Dmg 221 · Opens weakened floors and wallsPhantom EdgeTiger CannonPhantom Edge
RangedFlying DaggerRanged · Dmg 628
ArtificeHeartrend PipaArtifice · Dmg 775DestructiveWolfjawDestructive · Dmg 261MartialFire MeteorMartial · Dmg 380SummoningPuppeteer's BellSummoningSummoningSwordsman's SummonSummoning
DestructiveDread AxeDestructive · Dmg 618 · Opens iron chains blocking the path
MartialHunter's Chain SickleMartial · Dmg 568 · Opens distant anchor points
RangedFeather BowRanged · Dmg 360 · Opens hanging objects at medium to long rangeArtificeBastionArtifice · Dmg 249 · Opens blocks crossbow bolts, so soul can push into guarded areas even when the bastion is not equipped (bastion exploration ability).SummoningKuye Temple Prayer BeadsSummoning · Dmg 194| Weapon | Class | Inflicts | Damage | In short |
|---|---|---|---|---|
| Iron Gauntlets | Martial | 655 | Spiked iron gauntlets with high shield-breaking power. | |
| Flaming Mane | Burning | A lion-dance head that breathes fire. | ||
| Ink Cut | A medium-range three-hit Phantom Edge whose damage lingers if the chain is broken after the second hit. | |||
| Bashpole | Destructive | 221 | The sledgehammer taken from Wan Jun "Coppermaul". | |
| Tiger Cannon | A hand cannon for fights at range. | |||
| Flying Dagger | Ranged | 628 | Razor-thin throwing knives for ranged pressure: tapping the Phantom Edge button throws up to three volleys, several knives at a time, for one Remnant Spark. | |
| Heartrend Pipa | Artifice | 775 | A pipa whose music fires Sonic Blades. | |
| Wolfjaw | Destructive | 261 | A spiked mace that belonged to the fallen general Wu Xuan. | |
| Fire Meteor | Martial | 380 | A pair of meteor hammers swung at mid to long range. | |
| Puppeteer's Bell | Summoning | A bell that calls two shield puppets to fight beside Soul, one with a sword and one with a spear. | ||
| Swordsman's Summon | Summoning | A Summoning Phantom Edge won from the Chief Disciple of the Seven Stars in the Mandate Encampment, who also drops the Training Grounds Key. | ||
| Dread Axe | Destructive | 618 | A heavy Destructive Phantom Edge that charges its swing in two stages and breaks shields. | |
| Hunter's Chain Sickle | Martial | 568 | A Martial Phantom Edge on a chain, the reward for the rematch against The Hunt at the Great Waterfall in Weeping Creek Valley. | |
| Feather Bow | Ranged | 360 | A Ranged Phantom Edge you get from the Brooding Old Archer in Weeping Creek Valley, after bringing him the Broken-String Bow. Hold R2 to charge a shot for 1 Remnant Spark; arrows deal more damage to enemies at full HP, and Ranged Shot brings down hanging objects even when the bow is not equipped. Its Willow Step perks let Soul fire while dodging sideways, dashing forward or stepping back, and Hundred-Pace Pierce adds damage when enemies have not spotted you. | |
| Bastion | Artifice | 249 | A shield Phantom Edge of the Artifice class. | |
| Kuye Temple Prayer Beads | Summoning | 194 | Prayer beads that summon Bronze Men to fight beside Soul. |
By Edwin Galibert · Last checked Oct 29, 2026 · How we source · Report an error