Phantom Blade Zero weapons are upgraded at a bell with Remnant Dust plus a material tied to the weapon's class, with Solvent on top. A first level costs 640 to 1,170 Remnant Dust, and Revert refunds everything.
By Edwin Galibert · Updated

How upgrading works
Upgrades are done from a bell's Upgrade Equipment menu, under four tabs: Main Weapons, Phantom Edges, Accessories and Medicines.
A main weapon takes Remnant Dust, Solvent and the metal of its class: Forged Metal for One-Handed, Twinned Metal for Dual-Wielded, Broadplate Metal for Two-Handed. Phantom Edges take one material of their own and no Solvent.
Each step shows what you own against what it costs, and an Upgrade to Max button buys every level you can afford in one go.
Each level adds 10% of the base value. Jagged Steel goes 240, 264, 288 and 312 over its first four levels, and Sanguine 200, 220, 240 and 260, with Guard Break 100 to 130.
The same rule holds further up: Outlaw Warblade goes from 240 Damage and 106 Guard Break at level 1 to 360 and 160 at level 6, and the Dread Axe from 309 and 208 to 402 and 270 at level 4.
Find your weapon's upgrade costs
Every step read in launch footage, weapon by weapon. Search a weapon or a material, or filter by type, material and level; Damage and Guard Break are shown where the card had them.
18 weapons, 73 steps
The Fanatic's Broken BladeOne-Handed
| Level | Materials | Remnant Dust | Damage | Guard Break |
|---|---|---|---|---|
| 1 → 2 | 2 Forged Metal, 1 Solvent | ✦ 1,080 | 228 → 251 | 96 → 105 |
| 2 → 3 | 4 Forged Metal, 2 Solvent | ✦ 1,620 | ||
| 5 → 6 | 6 Forged Metal, 3 Solvent | ✦ 3,240 | ||
| 6 → 7 | 6 Forged Metal, 3 Solvent | ✦ 3,780 | ||
| 2 → 7Upgrade to Max | 26 Forged Metal, 13 Solvent | ✦ 13,500 |
Jagged SteelOne-Handed
| Level | Materials | Remnant Dust | Damage | Guard Break |
|---|---|---|---|---|
| 1 → 2 | 2 Forged Metal, 1 Solvent | ✦ 1,080 | 240 → 264 | |
| 2 → 3 | 4 Forged Metal, 2 Solvent | ✦ 1,620 | 264 → 288 | |
| 3 → 4 | 4 Forged Metal, 2 Solvent | ✦ 2,160 | 288 → 312 | |
| 4 → 5 | 6 Forged Metal, 3 Solvent | ✦ 2,700 | 312 → 336 | |
| 5 → 6 | 6 Forged Metal, 3 Solvent | ✦ 3,240 | 336 → 360 | |
| 7 → 8 | 8 Forged Metal, 4 Solvent | ✦ 4,320 | 384 → 408 | |
| 8 → 9 | 8 Forged Metal, 4 Solvent | ✦ 4,860 | 408 → 432 | |
| 9 → 10 | 8 Forged Metal, 4 Solvent | ✦ 5,400 | 432 → 456 | |
| 13 → 14 | 4 Polished Forged Metal, 2 Concentrated Solvent | ✦ 7,560 | 528 → 552 | |
| 14 → 15 | 6 Polished Forged Metal, 3 Concentrated Solvent | ✦ 8,100 | 626 → 653 |
SanguineOne-Handed
| Level | Materials | Remnant Dust | Damage | Guard Break |
|---|---|---|---|---|
| 1 → 2 | 2 Forged Metal, 1 Solvent | ✦ 990 | 200 → 220 | 100 → 110 |
| 2 → 3 | 4 Forged Metal, 2 Solvent | ✦ 1,485 | 220 → 240 | 110 → 120 |
| 3 → 4 | 4 Forged Metal, 2 Solvent | ✦ 1,980 | 240 → 260 | 120 → 130 |
| 4 → 5 | 6 Forged Metal, 3 Solvent | ✦ 2,475 | 260 → 280 | 130 → 140 |
| 1 → 7Revert total | 28 Forged Metal, 14 Solvent | ✦ 13,365 |
Wooden SanguineOne-Handed
| Level | Materials | Remnant Dust | Damage | Guard Break |
|---|---|---|---|---|
| 1 → 2 | 2 Forged Metal, 1 Solvent | ✦ 900 | 160 → 192 | 80 → 96 |
Sanguine TwinDual-Wielded
| Level | Materials | Remnant Dust | Damage | Guard Break |
|---|---|---|---|---|
| 1 → 2 | 2 Twinned Metal, 1 Solvent | ✦ 990 | 200 → 220 | 100 → 110 |
| 2 → 3 | 4 Twinned Metal, 2 Solvent | ✦ 1,485 | 220 → 240 | 110 → 120 |
| 3 → 4 | 4 Twinned Metal, 2 Solvent | ✦ 1,980 | 240 → 260 | 120 → 130 |
| 5 → 6 | 6 Twinned Metal, 3 Solvent | ✦ 2,970 | 280 → 300 | 140 → 150 |
| 7 → 8 | 8 Twinned Metal, 4 Solvent | ✦ 3,960 | ||
| 8 → 9 | 8 Twinned Metal, 4 Solvent | ✦ 4,455 | 379 → 401 | 199 → 211 |
| 10 → 11 | 2 Polished Twinned Metal, 1 Concentrated Solvent | ✦ 5,445 | 380 → 400 | 190 → 200 |
Fiend SawsDual-Wielded
| Level | Materials | Remnant Dust | Damage | Guard Break |
|---|---|---|---|---|
| 1 → 10Revert total | 78 Twinned Metal, 26 Solvent | ✦ 31,590 | 302 → 575 | 120 → 228 |
White Serpent & Crimson ViperDual-Wielded
| Level | Materials | Remnant Dust | Damage | Guard Break |
|---|---|---|---|---|
| 1 → 2 | 3 Twinned Metal, 1 Solvent | ✦ 1,170 | 312 → 343 | 164 → 180 |
| 2 → 3 | 6 Twinned Metal, 2 Solvent | ✦ 1,755 | ||
| 3 → 4 | 6 Twinned Metal, 2 Solvent | ✦ 2,340 | ||
| 6 → 7 | 9 Twinned Metal, 3 Solvent | ✦ 4,095 | 468 → 499 | 246 → 262 |
| 1 → 6Upgrade to Max | 33 Twinned Metal, 11 Solvent | ✦ 11,700 | 312 → 468 | 164 → 246 |
Seamless DeathDual-Wielded
| Level | Materials | Remnant Dust |
|---|---|---|
| 9 → 10 | 12 Twinned Metal, 4 Solvent | ✦ 5,850 |
Outlaw WarbladeTwo-Handed
| Level | Materials | Remnant Dust | Damage | Guard Break |
|---|---|---|---|---|
| 1 → 2 | 2 Broadplate Metal, 1 Solvent | ✦ 1,080 | 240 → 264 | 106 → 117 |
| 2 → 3 | 4 Broadplate Metal, 2 Solvent | ✦ 1,620 | 264 → 288 | 117 → 128 |
| 3 → 4 | 4 Broadplate Metal, 2 Solvent | ✦ 2,160 | 288 → 312 | 128 → 138 |
| 5 → 6 | 6 Broadplate Metal, 3 Solvent | ✦ 3,240 | 336 → 360 | 149 → 160 |
| 8 → 9 | 8 Broadplate Metal, 4 Solvent | ✦ 4,860 | 408 → 432 | 181 → 192 |
Sanguine ReachTwo-Handed
| Level | Materials | Remnant Dust | Damage | Guard Break |
|---|---|---|---|---|
| 1 → 2 | 2 Broadplate Metal, 1 Solvent | ✦ 990 | 200 → 220 | 100 → 110 |
| 2 → 3 | 4 Broadplate Metal, 2 Solvent | ✦ 1,485 | 220 → 240 | 110 → 120 |
| 8 → 9 | 8 Broadplate Metal, 4 Solvent | ✦ 4,455 |
Scarlet WraithbladeTwo-Handed
| Level | Materials | Remnant Dust | Damage | Guard Break |
|---|---|---|---|---|
| 1 → 2 | 2 Broadplate Metal, 1 Solvent | ✦ 1,080 | ||
| 7 → 8 | 8 Broadplate Metal, 4 Solvent | ✦ 4,320 | 395 → 420 | 206 → 219 |
| 9 → 10 | 8 Broadplate Metal, 4 Solvent | ✦ 5,400 | 445 → 469 | 232 → 245 |
| 10 → 11 | 2 Polished Broadplate Metal, 1 Concentrated Solvent | ✦ 5,940 | 469 → 494 | 245 → 258 |
Hunter's Chain SicklePhantom Edges · Martial
| Level | Materials | Remnant Dust | Damage | Guard Break |
|---|---|---|---|---|
| 1 → 2 | 1 Exotic Copper Ingot | ✦ 640 | 247 → 272 | 213 → 234 |
| 2 → 3 | 2 Exotic Copper Ingot | ✦ 960 | 272 → 296 | 234 → 256 |
| 3 → 4 | 2 Exotic Copper Ingot | ✦ 1,280 | 296 → 321 | 256 → 277 |
| 5 → 6 | 3 Exotic Copper Ingot | ✦ 1,920 | 346 → 371 | 298 → 320 |
| 6 → 7 | 3 Exotic Copper Ingot | ✦ 2,240 | 371 → 395 | 320 → 341 |
| 7 → 8 | 4 Exotic Copper Ingot | ✦ 2,560 | 395 → 420 | 341 → 362 |
| 11 → 12 | 1 Otherworldly Copper | ✦ 3,840 | ||
| 12 → 13 | 2 Otherworldly Copper | ✦ 4,160 | ||
| 13 → 14 | 2 Otherworldly Copper | ✦ 4,480 |
Iron GauntletsPhantom Edges · Martial
| Level | Materials | Remnant Dust | Damage | Guard Break |
|---|---|---|---|---|
| 1 → 2 | 1 Exotic Copper Ingot | ✦ 736 | 261 → 287 | 223 → 245 |
| 4 → 5 | 3 Exotic Copper Ingot | ✦ 1,840 | ||
| 10 → 11 | 1 Otherworldly Copper | ✦ 4,048 | 496 → 522 | 424 → 446 |
Flying DaggerPhantom Edges · Ranged
| Level | Materials | Remnant Dust | Damage | Guard Break |
|---|---|---|---|---|
| 1 → 2 | 1 Ancient Timber | ✦ 736 | 251 → 276 | 216 → 238 |
| 5 → 6 | 3 Ancient Timber | ✦ 2,208 | 351 → 377 | 302 → 324 |
Feather BowPhantom Edges · Ranged
| Level | Materials | Remnant Dust | Damage | Guard Break |
|---|---|---|---|---|
| 1 → 2 | 1 Ancient Timber | ✦ 832 | 180 → 198 | 164 → 180 |
| 4 → 5 | 3 Ancient Timber | ✦ 2,080 | ||
| 9 → 10 | 4 Ancient Timber | ✦ 4,160 | ||
| 10 → 11 | 1 Camphor Timber | ✦ 4,576 |
Dread AxePhantom Edges · Destructive
| Level | Materials | Remnant Dust | Damage | Guard Break |
|---|---|---|---|---|
| 1 → 2 | 1 Darkfire Charcoal | ✦ 640 | 309 → 340 | 208 → 229 |
| 2 → 3 | 2 Darkfire Charcoal | ✦ 960 | 340 → 371 | 229 → 250 |
| 3 → 4 | 2 Darkfire Charcoal | ✦ 1,280 | 371 → 402 | 250 → 270 |
| 4 → 5 | 3 Darkfire Charcoal | ✦ 1,600 | 402 → 433 | 270 → 291 |
| 5 → 6 | 3 Darkfire Charcoal | ✦ 1,920 | 433 → 464 | 291 → 312 |
| 10 → 11 | Blazing Darkfire Charcoal | ✦ 3,520 | 587 → 618 | 395 → 416 |
BastionPhantom Edges · Artifice
| Level | Materials | Remnant Dust | Damage | Guard Break |
|---|---|---|---|---|
| 1 → 2 | 1 Mechanical Gear | ✦ 736 | 226 → 249 | 198 → 218 |
Kuye Temple Prayer BeadsPhantom Edges · Summoning
| Level | Materials | Remnant Dust |
|---|---|---|
| 6 → 7 | 3 Incense Ash | ✦ 3,248 |
Every row was read in English builds. Stat readings for the same weapon at the same level can differ between saves, so the weapon pages keep only readings that agree.
Which material each weapon class uses
Material cards name the class they serve: Forged Metal is "Required to upgrade One-Handed weapons to Lv. 10", Twinned Metal the same for Dual-Wielded weapons. Past level 10 the line moves to a polished tier, and Solvent to Concentrated Solvent.
| Material | Upgrades | Where to get it |
|---|---|---|
| Remnant Dust | Every step, main weapons and Phantom Edges alike, and every skill-tree node. | The Treasure Basin accessory raises its drop rate by 10%. |
| Solvent | Main weapons up to level 10, beside the class metal. | Sold by The Peddler at the Mandate outpost in Weeping Creek Valley: 12 in stock, 832 Remnant Dust each. |
| Forged Metal | One-Handed weapons up to level 10. | Sold by The Peddler at the Mandate outpost in Weeping Creek Valley: 6 in stock, 1,040 Remnant Dust each. Two more lie in front of a shrine on the lower ledge past the Red Thread Barrier bell. |
| Twinned Metal | Dual-Wielded weapons up to level 10. | Sold by a merchant for 1,040 Remnant Dust. |
| Broadplate Metal | Two-Handed weapons up to level 10. | Sold by The Peddler at the Mandate outpost in Weeping Creek Valley: 6 in stock, 1,040 Remnant Dust each. |
| Polished Forged Metal | One-Handed weapons from level 10 to 20. | Picked up in the houses of the Village of Lu, among other places. |
| Flawless Forged Metal | One-Handed weapons at the top levels. | Not shown yet |
| Polished Broadplate Metal | Two-Handed weapons from level 10 to 20. | Picked up in the houses of the Village of Lu, among other places. |
| Flawless Broadplate Metal | Two-Handed weapons at the top levels. | Not shown yet |
| Concentrated Solvent | Main weapons from level 10 to 20, in place of Solvent. | Picked up in the houses of the Village of Lu, among other places. |
| Polished Twinned Metal | Dual-Wielded weapons from level 10 to 20. | Picked up in the houses of the Village of Lu, among other places. |
| Flawless Twinned Metal | Dual-Wielded weapons at the top levels; a level-21 weapon had used three. | Not shown yet |
| Universal Solvent | The top tier of Solvent; a level-21 weapon had used one. | Not shown yet |
| Exotic Copper Ingot | Martial Phantom Edges up to level 10. | Sold by The Peddler at the Mandate outpost in Weeping Creek Valley: 3 in stock, 1,040 Remnant Dust each. |
| Otherworldly Copper | Martial Phantom Edges from level 10 to 20. | Picked up in Village of Lu, two at a time. |
| Ancient Timber | Ranged Phantom Edges up to level 10. | Sold by The Peddler at the Mandate outpost in Weeping Creek Valley: 3 in stock, 1,040 Remnant Dust each. |
| Camphor Timber | Ranged Phantom Edges from level 10 to 20. | Picked up in Village of Lu, two at a time. |
| Darkfire Charcoal | Destructive Phantom Edges up to level 10. | Sold by The Peddler at the Mandate outpost in Weeping Creek Valley: 3 in stock, 1,040 Remnant Dust each. |
| Blazing Darkfire Charcoal | Destructive Phantom Edges from level 10 to 20: the Dread Axe's step from 10 to 11 takes it. | Picked up in Village of Lu, two at a time. |
| Mechanical Gear | Artifice Phantom Edges up to level 10. | Two lie inside the Weeping Creek Valley Sha-Chi Tower. Sold by The Peddler at the Mandate outpost in Weeping Creek Valley: 3 in stock, 1,040 Remnant Dust each. |
| Precision Mechanical Gear | Artifice Phantom Edges from level 10 to 20. | Picked up in Village of Lu, two at a time. |
| Incense Ash | Summoning Phantom Edges up to level 10. | Not shown yet |
| Illusory Incense Ash | Summoning Phantom Edges from level 10 to 20. | Picked up in Village of Lu, two at a time. |
| Weapon Reforge Talisman | Reverting a main weapon that is past level 10. | One lies in a wooden house of the village past The Axemaster's Fall bell in Weeping Creek Valley, beside the note Captain Wu's Final Letter. |
| Phantom Reforge Talisman | Reverting a Phantom Edge that is past level 10. | Sold at a bell's Store: 2,000 Remnant Dust each, 5 in stock. |
| Blood Oath Dagger | Soul Tempering: the Dread Axe takes one, with 5,000 Remnant Dust. | Not shown yet |
| Dancer's Ribbon | Soul Tempering, for one specific weapon. | Not shown yet |
| Tainted Crystal Shard | An accessory's first polish, to +1, with Remnant Dust: 5,280 for Hunter's Insight, 11,040 for the Brass Chest Guard. | Picked up in Crimson Forest and Village of Lu, one or two at a time. |
| Refined Indigo Crystal | An accessory's second polish, to +2: 7,920 Remnant Dust for the Reflex Device, 16,560 for the Brass Chest Guard. | The reward of Resonant Strings, the Memory Flowers of Inanis and the Chord. |
| Apprentice Healer's Memory | Medicines: one, with 2,800 Remnant Dust, takes Everflow from 20% to 25% HP. | Not shown yet |
Accessories are polished rather than upgraded. A +1 step costs one Tainted Crystal Shard plus Remnant Dust, and the Dust depends on the accessory: 5,280 for Hunter's Insight, 8,096 to 9,152 for several others, 11,040 for the Brass Chest Guard.
A +2 step takes one Refined Indigo Crystal instead: 7,920 Remnant Dust for the Reflex Device (20% to 25%), 16,560 for the Brass Chest Guard (60% to 90%). The Miraculous Scabbard's polish costs 17,856. Some accessories stop early: Battle Wraps reads MAX POLISH REACHED at +1, where it gives 10% damage instead of 5%.
Jewel, Forge's younger sister, does the polishing. She calls accessories trinkets: "Many lost trinkets are scattered across the Wulin. Bring them to me, and I can refine them further!" Every accessory and its effect is on the accessories page.
How to upgrade Medicines
The upgrade screen's fourth tab, Medicines, raises how much a Medicine heals. Everflow goes from 20% to 25% HP for one Apprentice Healer's Memory and 2,800 Remnant Dust. Launch-day guides say the tab opens at the Green Serpent House in Pangzhen, a spot named on the Pangzhen map, and that later Medicines take higher tiers of Healer's Memory.
| Medicine | Before | After | Cost |
|---|---|---|---|
| Everflow | Restores 20% HP. When no uses remain, defeating any enemy restores 1 use. Uses: 2 | Restores 25% HP | 1 Apprentice Healer's Memory, 2,800 Remnant Dust |
Read on the Medicines tab of the upgrade screen.
Other Medicines and their cards are on the potions list.
Revert (reforge)
"The level will be reset to its starting level, and all materials used will be returned." Every material comes back, Remnant Dust included.
Reverting a level-8 Sanguine Twin returned 17,325 Remnant Dust, 36 Twinned Metal and 18 Solvent, and a level-10 Hunter's Chain Sickle 17,280 Remnant Dust and 26 Exotic Copper Ingot.
A level-5 Jagged Steel reverted to level 1 gave back 7,560 Remnant Dust, 16 Forged Metal and 8 Solvent, with no talisman asked. The Fanatic's Broken Blade and Jagged Steel cost the same at each step.
Reverting is free up to level 10. Past it, the game warns before the upgrade: "After upgrading, resetting the level will require 1 Weapon Reforge Talisman. Continue?" A Phantom Edge takes a Phantom Reforge Talisman instead. Launch-day guides say a weapon past level 20 takes two; we have not seen that screen yet.
| Talisman | Resets | Where to get it |
|---|---|---|
| Weapon Reforge Talisman | A main weapon, "to its initial level" | A wooden house in the village past Peng Meng and The Axemaster's Fall bell, beside the note Captain Wu's Final Letter |
| Phantom Reforge Talisman | A Phantom Edge, "to its initial level" | A bell's Store: 2,000 Remnant Dust, 5 in stock |
Both talismans are Key Progression Materials.
Revert the Fiend Saws from level 10 and you get 31,590 Remnant Dust, 78 Twinned Metal and 26 Solvent back, while Damage drops from 575 to 302 and Guard Break from 228 to 120.
The revert button also shows a counter (2/25 on the screen shown), whose meaning the game has not explained; weapon levels themselves go up to 30.
FAQ
What is the max weapon level?
30. The director says the same weapon can play very differently at level 1 and level 30, because upgrades unlock traits, forms and techniques, not just bigger numbers.
Can you finish Phantom Blade Zero with one weapon?
Yes. Weapons counter specific enemies, but the director says one weapon can carry a whole run, even the weakest one, a wooden sword.
Can you get upgrade materials back?
Yes. Reverting a weapon returns it to its starting level and refunds every material used.
Do Sanguine and Sanguine Twin cost the same to upgrade?
In Remnant Dust, yes: level 1 to 2 is 990 for both. The metal differs: Sanguine is One-Handed and takes 2 Forged Metal, Sanguine Twin is Dual-Wielded and takes 2 Twinned Metal, each with 1 Solvent.
What is a Soul-Tempered weapon?
Each weapon's final form, set from the Soul Temper button on the upgrade screen. The Dread Axe at level 16 shows Rapid Charge, "Increases charge speed by 30%.", for 1 Blood Oath Dagger and 5,000 Remnant Dust. Tempering can add whole new attacks, and its materials sit mostly in optional areas.
Can you buy Reforge Talismans?
The Phantom Reforge Talisman, yes: a bell's Store sells it for 2,000 Remnant Dust, 5 in stock. One Weapon Reforge Talisman lies in a house past The Axemaster's Fall bell in Weeping Creek Valley.
By Edwin Galibert · Last checked Oct 29, 2026 · How we source · Report an error